2-ND

Age/Gender: 19, Male
Location: Germany

Live is too short to live a day twice!

Newgrounds Stats

Sign-Up Date:
2/4/06

Level: 21
Aura: Evil

Rank: Police Sergeant
Blams: 496
Saves: 886
Rank #: 5,152

Whistle Status: Normal

Exp. Points: 4,730 / 4,900
Exp. Rank #: 4,503
Voting Pow.: 6.30 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 48
Music Reviews: 13
Trophies: 0
Stickers: 0

All Flash Reviews

48 Reviews | 18 w/ Responses

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Score: 10
Everything by Everyone

"This."

date: September 2, 2009

Is the most epic thing I've ever seen. Seriously, while watching this I felt such a rush of nostalgia running through my body. It's incredible.

Thanks for this wonderful piece of art.

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Score: 8
FURTLE

"FURTLE!"

submission: FURTLE
date: August 18, 2009

What's the name of the track?

August 18, 2009

Author's Response:

House of Pain - Jump Around (Deadmau5 Remix)

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Score: 4
dige.maze

"Well,...the instructions..."

submission: dige.maze
date: August 14, 2009

...were uncomprehendable.

The game was fun itself, but I doubt people would get it instantly by looking at it.
You could say it's the essence of a maze, though.

Anyway 4 for the concept and acceptable graphics.

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Score: 8
Mini Defense

"Well done,.."

submission: Mini Defense
date: October 30, 2008

but there's of course still much room for improvements...
- more complex graphics // I've grown tired of those overused vector forms
- a bigger screen // sometimes it was a hassle to click the right place in the heat of a battle
- a death animation for the enemies // the enemies disappear at the same time the killing blow is fired, before it even hits
- a menu/pause button // a music on/off button would be nice too
- oh and the shooting sounds were kinda annoying

Some ideas for better gameplay:
As seen so often, economic centers that increase the income, different kinds of facilities to boost the turrets reload time, power or whatever. A research tree. My favorite, because it lets the player decide in what way to specialize their forces.

Anyway it was a nice little defender, I hope you continue working on games.

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Score: 8
NG level/exp calculator

"Pretty useful"

date: July 25, 2008

I find this quite useful, but it was sad to see it's more than 10 years until I'm level 60, haha. Anyway, I love those newgrounds gadgets and I hope you will do some more.

Oh and I saw your flash loading the icons dynamically from newgrounds right?
Would you mind telling me how to do that? Because I'm working on that quite a while now but can't seem to get it straight.

July 25, 2008

Author's Response:

lol, I only have another 9.98 years :) When im 23 ill finally be level 60!!!!! And yes, I did load them dynamically. The actuall script is quite simple, but I had a lot of trouble getting it to work with a variable which works out the URL (http://licon.ngfiles.com/level[level number][first letter of aura].gif) So anyway, just make a new movieclip (absolutely NOTHING in it) and place an instance on stage. give it an instance name "placeholder". Then, place it where you want the upper left hand corner of the image to be. Then, put this code on the timeline:
loaded=false;
urlbox="URL here, or code to work out URL"
onEnterFrame=function(){
if (loaded == false) {
loadMovie((_root.urlbox), placeholder);
loaded = true;
}
}
Then it just basicaly replaces the movieclip placeholder with whatever urlbox equals. For a refresh/update/load button, just use:
on (release) {
loaded=false;
}
And if you have any more problems, just PM me.

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Score: 7
The worm boy

"I don't really get it, but..."

submission: The worm boy
date: July 12, 2008

There was a quite dense atmosphere during the clip in a positive way, you do know how to build up tension. Though the graphics weren't too good, in a way the fit the style of that movie.

Keep it up, I hope you make some more of these. Just with a storyline that I can follow please.

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Score: 10
Arachnophilia

"Original concept!"

submission: Arachnophilia
date: June 29, 2008

Don't even know how to put this much awesomeness into words. The concept is damn amazing and so must be the scripting for it. Never played any flash game as long as this. And it's still not boring.

I really hope you come with some updates, because I actually did found some stuff I can complain about.

If the queen bees appear, there is nothing but a load of bees coming. With not enough energy to eat it, and no more ressources it's the end. Somehow sad after half an hour with an as good as undestroyable net to just lose like that.
Also the art mode could have atleast the function to call out different enemies than just bees.

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Score: 7
Pikmin Awesome

"A little short?"

submission: Pikmin Awesome
date: June 28, 2008

It was better than expected and pretty good for the first flash. But for the awesome series it would be good to have atleast a voice actor with a similar voice. That's where I think the awesomeness of the series come from.

Still it's far better than most other crappy first entries. Keep it up!

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Score: 10
Rukia's Day

"is happy"

submission: Rukia's Day
date: June 26, 2008

The animation style reminds me of some older flash from joanime, just with your own unique drawing style. Make sure you submit some more of that.

Oh I loved how you did the pic at the beginning where the song says "two" with coloured outlines slightly brighter than the fill. If it doesn't take too much effort drawing that you should stick to it. Adds even more of a orignial style.

June 26, 2008

Author's Response:

THX! im glad you enjoyed it ^___^

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Score: 8
Gravity Bomber

"good concept"

submission: Gravity Bomber
date: June 26, 2008

At first I thought it wasn't that good of a game, because of the not-so-awesome graphics. But the idea with changing the gravity turned out to be really entertaining.
Just the physics were sometimes a bit annoying. You should turn down the acceleration a bit.

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